Forge World Only

I’ve been a bit lazy getting this post sorted out, but its been partly due to being really busy in real life recently.

Now, a few weeks ago, a whole bunch of #warmongers, myself included decided it would be an awesome idea to build and paint armies consisting exclusively of Forge World models (unless they don’t make something, see the rules here).

My army of choice will be pre-heresy Imperial Fists. Unfortunately, I haven’t got the Horus Heresy book for the Legion army list, so I’ll be using Codex:SMs for the rules. Not buying the book leaves more money for models after all!

Here’s the approximate list;

HQ

1 Captain
Thunder Hammer
Jump Pack
155

TROOPS

10-man Legion Tactical Squad
(MK IV)
Power Sword
Heavy Bolter
Flamer
185

10-man Legion Tactical Squad
(MK III)
Power Fist
Multi-Melta
Meltagun
200

MKI Deimos Rhino
Extra Armour
50

ELITES

5 Tartaros Terminators
Heavy Flamer
Chainfist
210

1 Contemptor Dreadnought
Kheres Assault Cannon
Extra Armour
205

1 Land Raider Proteus
Multi-Melta
Armoured Ceramite
Extra Armour
270

FAST ATTACK

10-man Legion Assault Squad
(MK II)
Flamer
Plasma Pistol
215

HEAVY SUPPORT

10-man Legion Devastator Squad
(MK III)
2 Missile Launchers
Lascannon
Plasma Cannon
260

Total: 1750 points

I’ve not made a lot of progress really, due to life getting in the way of hobby time 😦 Just assembled half a squad of Tactical Marines. But, I do have something quite special on the way soon! Stay tuned.

Also my 50th blog post, might do a giveaway 😉

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40k Modular Trenches

Spotted by @PVasiljevic on Twitter

Here’s a picture of the Warhammer 40,000 Imperial Defence Network, the modular trenches first seen in the new Codex: Chaos Space Marines. It’s rumoured to have a price tag of €140, or approximately £112. It’s a huge terrain piece, and looks a bit like the trenches in the video game Space Marine.

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Angron & Horus rules

Via Faeit 212

Pics of the rules for Angron & Horus from “Betrayal” have cropped up online. All sources are anonymous.

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Horus’ “Worldbreaker” will kill stuff. Period.

New 40k Flyers

Games Workshop have just announced the lovely new 40k flyers. Rumours and pictures have been floating around the Internet wargaming community for a couple of weeks now, and now the Space Marine Stormtalon Gunship, the Ork Bommer and the Necron Doom/Night Scythe are available for advance order, at the uncharacteristically reasonable price of £27.50.

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The Stormtalon is nice, if a bit boxy, but hey, it’s the same with all Marine vehicles. The rules look sweet, with the Supersonic, Deep-Striking, Assault Cannon-armed skimmer coming in at 130 points, with a variety of weapon upgrade options.
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The Bommer is spot-on Orky goodness. Ramshackle and clunky, but deadly nonetheless, with plenty of dakka! The plastic kit can be assembled as one of 3 different flyers, the Dakkajet, an anti-infantry fighter with 6 twin-linked S6 shots/turn. Second, the Burna-Bommer, a flyer armed with Burna-bombs, which we have already seen in the Apocalypse book. Lastly, the Blitza-Bommer, a bomber with a possibly suicidal bombing manuever.
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The Necron flyer, I’m not so keen on. It can be built as a Doom Scythe or a Night Scythe, but the only difference is that one has a bigger cannon strapped to the bottom. The pilot looks out of place, just sitting on top of a supersonic fighter, without even a seatbelt! 😛

The rules for all 3 (or is that 6) flyers can be found in June’s White Dwarf, number 390, and they can be advance-ordered here for release on the 2nd of June.

New Forge World 40k stuff

Forge World have just put up these awesome 40k things on their site. The Deimos-Pattern Predator Executioner.

I’m not a fan of the Deimos-Pattern hull, but the rules are sweet! (found here -> ) A Predator with a Plasma Destroyer or a Heavy Conversion beamer. With the HCB the Predator would be an excellent long-range tank. My favourite part or the model are the cool sponsons, drum-fed Heavy Bolters similar to the Contemptor Dreadnought ones. Unfortunately, the kit is quite expensive at £46.

The second new product is a pack of 2 Space Marine Apothecaries, one in MKII armour and one in MKIV.
They are quite characterful models, and have excellent details. I especially like the torso of the MKIV Marine. The kit costs £20.

Both kits are available for pre-order for despatch on the 27th of April.

Stormeagle on general release

Forgeworld have announced the release date for their Stormeagle gunship. The model is currently available to preorder here, for dispatch on the 27th of April, at the price of £80, which isn’t bad. The model is also compatible with Forgeworld’s range of Land Raider doors, for that personalised look.
They have also produced experimental rules, which can be found here.

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More pictures can be found on it’s page on the Forgeworld site.
Forgeworld have also produced a video, with suitably dramatic music and some nice, if dark, shots of the model, but is overall a bit meh.

Stormeagle Rules

Reblogged from The Shell Case, rules for the new Forgeworld Space Marine Stormeagle gunship.

Stormeagle Rules

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Battle Report: Space Marines VS 4th Edition Necrons

In order to test the Necrons that I bought at Vapnartak a few weeks ago, I suggested we pit 500 points of them against 500 points of my Sons of Orar. I only have the 4th edition Necron codex which came with the army, so we were forced to use that.
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Space Marines

HQ
Captain Anchises 100
Plasma Pistol 15
Power Sword 15
130

ELITES
Dreadnought 105
Multi-Melta-
105

TROOPS
10 tactical marines 170
Plasma cannon 10
Flamer –
180

5 scouts 75
Sniper Rifle –
Heavy Bolter 10

500 points

Necrons

HQ
Necron Lord 100
Resurrection Orb 40
140

TROOPS
10 Necron Warriors
180

10 Necron Warriors
180

500 points

I won the roll-off, got Luca to deploy first, and took the first turn.

Turn 1
I kept my army completely still, and unloaded my heavy weapons into the Necron battle line. I rolled 3 6’s to hit on my first shot with the Scouts’ Heavy Bolter, and this would set the theme of the battle. I took down 8 of the Necrons, but half of them got back up at the start of their turn, thanks to their “We’ll Be Back” special rule. Luca spent his turn trying to get his warriors into range (24″ for his Gauss Flayers).

Turn 2
More successful shooting from me, with my Dreadnought wrecking a metal skeleton with its Multi-Melta, which shouldn’t have been able to get back up if it weren’t for the Tomb King’s– *ahem* Necron Lord’s Resurrection Orb. Only 3 more casualties from my other heavy weapons, thanks to a catastrophic scatter from my Hellfire Shell, which missed completely by nearly 10″. The Necrons were even less successful with their shooting. Over 20 Gauss shots harmlessly pattered off the hull of the Dreadnought, with not one 6 rolled by Luca for a glancing hit.

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Turn 3
Moar excellent shooting rolls from me, and now my bolters were in range I was able to deal out 2 extra wounds to the Space Tomb Kings. My Dread charged a squad of Necron Warriors with the Lord attached, and failed to wound any of them. Fortunately, as they lacked Disruption Fields or a Warscythe, they couldn’t touch my Dread either. Luca shortly surrendered after only one of his Warriors stood back up, and killed just one of my Scouts in his shooting phase. By the end, I had killed 198 points of Necrons, and had lost 13 points worth, a single Scout.

VICTORY:Space Marines

For the Emperor!

Great fun, that! Luca’s verdict: Necrons in 4th Ed are far more effective in large numbers, and utterly terrifying when the Monoliths arrive.
My verdict: I managed to build an effective army list! I’ve never done that before! My friend has expressed an interest in buying the Necrons from me, so it looks like I’ll be playing a lot more 40k in the near future!

40k Fiction

I’ve always had a funny relationship with the novels based on the Warhammer 40k universe. I thought they would be a waste of money that could go towards new miniatures, paint, etc.

I borrowed “Horus Rising” by Dan Abnett from a friend (who was in turn borrowing it from a friend), but I didn’t enjoy it. Well, what little I read of it. I got about 70 pages in before deciding I didn’t really get this “Warhammer 30k” business, and stopped there. I wanted desperately to be able to enjoy the book, but I couldn’t. It would appear that being in GCSEs has extinguished my passion for reading, due to crappy set-texts in English class, and a lack of free time to sit down with a cup of tea and a book.

And now I’ve found something. I downloaded a sample of “For The Emperor!”, a Ciaphas Cain novel by Sandy Mitchell. And now I’m going to buy “Hero of the Imperium”, a compilation of the first 3 Ciaphas Cain books. And start a loyalist Imperial Guard army. And now I can read again. I love the Cain books like docbungle loves Devlan Mud. Thank you, Sandy Mitchell.

40k 6th Ed “leaks” + Movie Marines

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So… Yeah.

It was all a big hoax! None of that stuff I was so scared of is true! I’m quite relieved, because it means Games Workshop aren’t going to screw up with 6th Edition, or at least, not in the same ways as the “leaked” possible-beta did.

In other news, I rediscovered the rules for “Movie Marines” in the USA issue 300 of White Dwarf. They weren’t published in the UK, but they are available online here at Bell of Lost Souls (http://www.belloflostsouls.net/2009/12/40k-playtest-movie-marines-in-5e.html)

Essentially, they are rules for Space Marines as depicted in the fluff. Literal one-man armies. Well, not quite, but you can easily build a 1500 point army (I say “army”, but it’s more “squad”) with under 10 models. It would be great fun to play a game using these rules, and I actually might in the near future, to make up for that Tau battle report that never got done.*

Have a read even if you don’t actually use them, then, as one commenter said, “Imagine Calgar with rules like this!”

*I was utterly thrashed. It makes a better story than a battle report…

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